The trademark application was filed by Oy Karl Fazer Ab, a corporation established under the laws of the Republic of Finland (the "Applicant"). Application under examination.
The application was filed in Finnish (English was selected as the second language).
Goods And Services
The mark was filed in class 9 with following description of goods:
Mobile applications
Downloadable electronic publications
Downloadable digital files authenticated by non-fungible tokens [NFTs]
Software
Augmented reality software
Virtual reality software
Downloadable virtual goods for online use, for use in virtual online worlds, in virtual online environments and/or in virtual extended reality environments, namely, software, for use in relation to the following goods: Foodstuffs, food and beverage products, cereal preparations, bakery products, confectionery, chocolate and chocolate products, sweeteners, ice creams, nutritional supplements, clothing, headgear, footwear, accessories, dishes [household utensils], jewellery, cosmetics, hygiene products, shopping bags, bags, wallets, magazines, books, posters, calendars, note books, post cards, toys, games, sporting goods
Downloadable virtual services for online use, for use in virtual online worlds, in virtual online environments and/or in virtual extended reality environments, namely, software, for use in relation to the following services: retailing, wholesaling, café and restaurant services
Reflectors.
The mark was filed in class 16 with following description of goods:
Paper and cardboard
Printed matter
Books
Magazines
Photographs
Posters
Post cards
Calendars
Notebooks
Albums
Scrapbooks
Paper napkins
Coasters of paper
Face towels of paper
Handkerchiefs of paper
Pens
Stickers.
The mark was filed in class 18 with following description of goods:
Bags
Carrying bags
Backpacks
Bags for sports
Beach bags
Handbags
Luggage
Travelling bags
Toiletry bags
Wallets
Key cases
Umbrellas
Parasols.
The mark was filed in class 21 with following description of goods:
Dishes [household utensils]
Cups
Mugs
Drinking glasses
Plates
Bowls
Resistant pads
Oven mitts.
The mark was filed in class 24 with following description of goods:
Bed clothes
Blankets
Bedspreads
Sheets
Pillowcases
Duvet covers
Textiles for kitchen use
Hand towels
Tea towels
Bathroom linen
Towels
Bath towels
Household textiles
Cushion covers
Fabrics
Throws
Table cloths
Table napkins of textile
Place mats, not of paper
Coasters of textile.
The mark was filed in class 25 with following description of goods:
Clothing, footwear, headgear
T-shirts
Shirts
Sweaters
Trousers
Jeans
Shorts
Sweatshirts
Sweatpants
Clothing for sports
Tracksuits
Rainwear
Sleepwear
Bathrobes
Hats
Caps
Underwear
Bathing costumes
Socks
Gloves
Belts
Neckties and cravats
Coats
Jackets
Boots
Shoes
Sandals
Sports footwear
Sneakers
Slippers.
The mark was filed in class 41 with following description of goods:
Education
Education services relating to nutrition
Education services relating to cooking
Education and training services related to diets
Health and wellness training and education
Organization of events
Organization of competitions
Providing courses and seminars related to nutrition, cooking, health and wellness
Publication of texts
Electronic publications, non-downloadable
Services in the field of entertainment, namely, Online providing of the aforesaid virtual goods for use in virtual online worlds, virtual online environments, virtual extended reality environments and/or virtual reality games: Foodstuffs, food and beverage products, cereal preparations, bakery products, confectionery, chocolate and chocolate products, sweeteners, ice creams, nutritional supplements, clothing, headgear, footwear, accessories, dishes [household utensils], jewellery, cosmetics, hygiene products, shopping bags, bags, wallets, magazines, books, posters, calendars, note books, post cards, toys, games, sporting goods
Services in the field of entertainment, namely, Online providing of the aforesaid virtual services for use in virtual online worlds, virtual online environments, virtual extended reality environments and/or virtual reality games: retailing, wholesaling, café and restaurant services